Tuesday, May 1, 2012

February and on

Here goes my synopsis from February till the end of the semester.

I was in charge of the evil list.
Some things from that list that I did personally included:

  • Storage device management. 
  • Player Sign-In/Sign-Out management.
  • Player controller management.
  • Resolution management.
I set up various web sites for the web administrator.

I headed up all of the game review sessions.

I headed up one game testing session for our team and hats.

I created most of the art work for the main menu.

I revamped the entire menu system, screens and alert screens.

I split the tech team into sub groups: Level Development, Shadow Development, and Evil List.  This proved to be very helpful and reduced overhead.

Created a stun feature to combat guards and implemented it.  (Was later cut)

Fixed minor issues here and there.

Helped others with their tasks and coordinated with other leads.



Thursday, February 2, 2012

January

This month was a bit rocky at the start. We had to adjust our sprints to help meet demo deadlines.

I was in charge of registering a website and getting a basic foundation ready for editing. I was able to register the domain and set up some custom emails for www.1blockeast.com. We decided to use Google apps. They provide a free service for up to 10 users. The web site is up and now ready for content.

I also came up with the game screen model. I mapped out the game from the start, to the menu and the actual game itself. I got together with Tommy and helped him implement the model.
After making some changes to the code the collisions were having problems. Sarah and I sat down and fixed them so that they were all working appropriately.

I have begun working on the evil list. I set up the input state manager so that only one controller could control the game at a time depending on which controller starts the game. I still have more things to check on the evil list.