- Our core mechanic is toggling velocity change in various objects.
- 3 objects for the prototype - block, belt, and fan
- We will use the Farseer physics engine.
Responsibilities:
- Importing 3D models - Jeff
- Character movement - Rielly/Nick
- Object movement - Rielly/Nick
- Farseer development - Rielly/Nick
- Screen filters and Level Design - Damean
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