Sprint 3
-Task- Come up with a way to draw a HUD that is on a separate coordinate system than the main camera.
-Result- Decided to just use a separate spriteBatch. Generally it is advised to use as few spriteBatches as possible. We are using 2 which should be sufficient.
Sprint 4
-Task- Draw the HUD
-Result- Came up with a HUD but became obsolete since there is no health or live system. Right now it is a skeleton until the HUD contents are finalized.
No comments:
Post a Comment